使用規約

この使用規約(末尾添付の付則「ゲーム配布条件」の規定を含め、以下「本規約」といいます)は、株式会社KADOKAWA(以下「弊社」といいます)と、弊社製品『アクションゲームツクールMV』の製品版(以下「本ソフトウェア」といいます)の購入者(購入者と、本ソフトウェアをコンピュータ機器にインストールする者が異なる場合には、当該インストールする者を含みます。以下「ユーザー」といいます)との間の全ての関係に適用されるものとします。ユーザーは、本ソフトウェアの使用に先立ち、必ず本規約をよくお読みください。ユーザーは、本ソフトウェアの使用を開始した時点で、本規約に同意したものとみなされます。
なお、本ソフトウェアの使用に関し、弊社が、本ソフトウェアの公式ウェブサイト(http://tkool.jp。以下「公式サイト」といいます)上で、本規約以外の利用条件及び注意事項等(以下「利用条件等」といいます)を定めた場合には、ユーザーは本規約と一体をなすものとして利用条件等を遵守するものとします。
また、本ソフトウェアには、オープンソース・プログラムである「Qt」を使用しています。「Qt」に関しては、本規約の条件は適用されず、「GNU Lesser General Public License」が適用されます。その内容は本規約書末尾をご参照ください。

第1条(インストール)
1. ユーザーは、本ソフトウェア対応のコンピュータ機器(以下「ユーザー機器」といいます)1台のみに、本ソフトウェアをインストールのうえ使用することができます。

2. 前項の規定にかかわらず、ユーザー自身がユーザー機器を複数台所有している場合、ユーザーは、第3条第1項に基づき本ソフトウェアの正規ユーザーとなった場合に限り、前項のインストールに加えて、ユーザーのみが使用することを目的として2台目のユーザー機器に本ソフトウェアをインストールのうえ使用することができます。但し、この場合でも、ユーザーは、いずれのユーザー機器にインストールされた本ソフトウェアも、ユーザー以外の第三者に使用させることはできないものとします。
第2条(ネットワーク認証)
1. ユーザーは、本ソフトウェアのインストール後、弊社が別途定める方法に従って、本ソフトウェアのネットワーク認証を行うものとします。ただし、ユーザーが「Steam」を通じて本ソフトウェアを正規に購入した場合は、当該購入の時点でネットワーク認証が行われたものとします。

2. ユーザーは、前項のネットワーク認証が正常に完了しなかった場合、理由の如何を問わず、本ソフトウェアの起動及び使用ができなくなることにつき、予め承諾するものとします。
第3条(ユーザー登録)
1. ユーザーは、本ソフトウェアの使用開始にあたり、弊社が別途定める方法に従って、本ソフトウェアのユーザー登録を行うものとし、当該ユーザー登録の完了をもって、本ソフトウェアの正規ユーザー(以下「正規ユーザー」といいます)となるものとします。

2. 弊社は、前項のユーザー登録を完了していないユーザーに対しては、本ソフトウェアの使用等に関するサポートを一切行わないものとします。

3. ユーザーが「Steam」を通じて本ソフトウェアを正規に購入した場合は、第1項にかかわらず、当該購入の時点で正規ユーザーとなるものとし、弊社は当該ユーザーについては本ソフトウェアの使用等に関するサポートについてユーザー登録を完了したユーザーと同様に取り扱うものとします。
第4条(個人情報の取り扱い)
弊社は、ユーザーから提供された個人情報については、弊社の「プライバシーポリシー(http://www.kadokawa.co.jp/privacy/)」の定めるところにより、適切に取り扱うものとします。
第5条(使用許諾)
弊社はユーザーに対し、ユーザーが正規ユーザーとなった場合に限り、次のとおり本ソフトウェアを使用することを許諾します。
① 本ソフトウェア(本ソフトウェアを構成するコンピュータ・プログラムを含みます)及び本ソフトウェアに収録されている素材(文章、音楽、画像等をいい、以下総称して「弊社素材」といいます)を使用して、オリジナルのゲーム(以下「ユーザーゲーム」といいます)を制作すること。なお、ユーザーは、弊社の書面による事前の承諾を得ることなく、自作プログラム及び弊社以外の第三者が提供するゲーム作成ツール等で作成したゲームに、弊社素材を収録、利用等することはできません。
② 前号に基づいて作成したユーザーゲームを、有償・無償を問わず、譲渡、貸与、上映、公衆送信、送信可能化(以下総称して「配布等」といいます)すること。但し、この場合、ユーザーは、本規約附則の「ゲーム配布条件」を遵守するものとします。
第6条(禁止事項)
1. ユーザーは、本ソフトウェアの使用にあたり、本規約及び利用条件等(以下総称して「本規約等」といいます)に定めるユーザーの義務を遵守し、本ソフトウェアを適正かつ適法に使用するものとします。

2. ユーザーは、本ソフトウェアの使用にあたり、次の行為を行ってはならないものとします。
① 第1条第2項に基づき2台のユーザー機器にインストールされた本ソフトウェアを複数の者が使用する行為。及び、3台以上のユーザー機器に本ソフトウェアをインストールして使用する行為。但し、教育機関等において複数のライセンスを必要とする場合は、事前に弊社に申し入れ、弊社と別途協議及び合意するところにより使用条件を取り決めるものとします。
② 本ソフトウェアのバグ、不具合等を利用することにより、又は弊社が許容していない方法で本ソフトウェアを使用することにより、本ソフトウェアのセキュリティを解除する行為。また、本ソフトウェアを改造、改変、翻案、翻訳その他行為の態様等の如何を問わず、派生的なソフトウェアを制作する行為。
③ 弊社の書面による事前の承諾を得ることなく、本ソフトウェアの全部又は一部を複製、出版、上映、貸与、販売、配布、展示、公衆送信、送信可能化等する行為。及び、本ソフトウェアを構成するコンピュータ・プログラム(以下「弊社プログラム」といいます)、弊社素材を、それぞれ単独で配布等する行為。
④ 本規約等に違反する行為。
⑤ 弊社、他のユーザー、その他の第三者に損害を与える行為、又はその恐れのある行為。
⑥ その他、弊社が適当でないと判断する行為。

3. ユーザーが本条の義務に違反した場合、弊社はユーザーに対して、警告を行う等の措置を取ることがあります。ユーザーが本条の義務に違反したことにより弊社に損害を生じた場合には、ユーザーは当該損害を賠償するものとします。
第7条(権利帰属)
1. 本ソフトウェア(弊社プログラム及び弊社素材を含みます)に関する著作権、著作隣接権、その他の知的財産権は、弊社及び弊社の認める第三者に帰属します。

2. ユーザーゲーム(弊社プログラム及び弊社素材を除きます)及びユーザー自身が制作した素材(文章、音楽、画像等)に関する著作権、著作隣接権、その他の知的財産権は、当該ユーザーゲーム及び当該素材を制作したユーザーに帰属します。
第8条(免責事項)
1. 弊社は、本ソフトウェアを使用することにより、その他本ソフトウェアに関連してユーザーに生じた損害については、弊社に故意又は重大な過失のある場合を除き、一切責任を負わないものとします。

2. 前項により弊社が責任を負う場合も、弊社、弊社代表者又は弊社従業員に故意又は重大な過失がある場合を除き、ユーザーが弊社の賠償を請求することができる損害は、当該ユーザーが実際に支出した本ソフトウェアの購入代金を上限とします。なお、この場合の損害は、ユーザーに現実に生じた直接かつ通常の損害に限られ、ユーザーの特別損害、間接損害、逸失利益及び弁護士費用並びにこれらに類する損害については、弊社は一切責任を負わないものとします。

3. 弊社は、本ソフトウェアの信頼性を維持するための注意を払いますが、次の内容は一切保証しないものとし、ユーザーは、本ソフトウェアを自己の責任と負担にて使用するものとします。
① 本ソフトウェアの特定の目的への適合性
② 本ソフトウェアの動作の確実性及び安定性

4. 弊社は、ユーザーが本ソフトウェアを使用すること、並びにユーザーゲームを制作及び配布等することにより、第三者との間で生じたトラブル及び紛争等に関しては、一切責任を負わないものとします。
第9条(本規約等に基づく契約上の地位の譲渡等)
弊社は、本ソフトウェアにかかる事業を第三者に対して譲渡(事業譲渡、株式譲渡、合併又は会社分割その他の事由により当該事業の承継が行われた場合を含みます)した場合には、当該事業譲渡等に伴い、本規約等に基づく契約上の地位及び本規約等に基づく権利及び義務並びに正規ユーザーの登録情報を、当該事業譲渡等の譲受人に譲渡することができるものとし、ユーザーは、かかる譲渡等につき、本条において予め異議なく承諾するものとします。
第10条(本規約等の変更)
弊社は、ユーザーの承諾を得ることなく、本規約等を変更することができるものとします。この場合、弊社は、変更の効力発生日の1ヶ月前までに、変更事項を公式サイト上で告知します。変更後の本規約等は、弊社が公式サイト上で指定した効力発生日から効力を生じるものとします。
第11条(本規約等の解釈)
本規約等の正本は日本語版であり、日本語以外の言語に翻訳された本規約等は参考訳として作成されたものです。日本語版正本と当該参考訳との間に齟齬がある場合には、日本語版正本の解釈が優先されます。
第12条(準拠法)
本規約等は、日本国法に準拠し、日本国法に従って解釈されるものとします。
第13条(合意管轄)
本ソフトウェアの使用等並びに本規約等の解釈及び適用に関して訴訟、調停等の必要が生じた場合、日本国の東京地方裁判所を専属的合意管轄裁判所とします。

[附則]ゲーム配布条件

このユーザー配布条件(以下「本条件」といいます)は、本ソフトウェアの正規ユーザーがユーザーゲームを制作し、配布等することについて定めたものです。ユーザーは、本条件が本規約と一体をなすものとして、本条件を遵守するものとします。また、本条件で使用する用語の定義は、特段の定めのない限り、本規約で定義するとおりとします。

第1条(配布にあたっての条件)
1. ユーザーは、次の条件を満たした場合に限り、ユーザーゲームを配布等できるものとします。
① 本ソフトウェアの正規ユーザーであること。
② ユーザーゲームが第三者の権利(著作権、商標権、名誉権、肖像権等)及び利益を侵害しておらず、かつ侵害する恐れのないこと。
③ ユーザーゲームがコンピュータウィルスに感染していないこと、及びユーザーゲームを通じてコンピュータウィルス等の有害なプログラムを提供する行為(スパム行為を含みます)を行わないこと。
④ ユーザーゲームが法令、法律、規則、命令、公序良俗に違反していないこと、又は違反する恐れのないこと。
⑤ ユーザーゲームが本規約等に違反していないこと。
⑥ その他、弊社が適当でないと判断する行為をしていないこと。

2. ユーザーは、ユーザーゲームの制作及び配布等については、自己の責任と費用負担にて行うものとし、弊社には一切迷惑を掛けないものとします。
第2条(弊社素材の取扱い)
ユーザーは、本ソフトウェアに収録されている弊社素材を、次のとおり取り扱うものとします。
① 本ソフトウェアで制作されたユーザーゲームに限り、弊社素材を使用すること。
② 本ソフトウェアで制作されたユーザーゲームに使用する目的に限り、弊社素材の改変(色の変更、サイズの変更、反転、トリミング等)を行うこと。
③ 弊社素材、及び前号に基づき改変した弊社素材を、本ソフトウェアで制作されたユーザーゲームと一緒に配布等すること。なお、弊社素材及び改変後の弊社素材は、本ソフトウェアで制作されたユーザーゲームと一緒に配布等される場合に限って配布等が認められるものです。弊社素材及び改変後の弊社素材を単独で配布等したり、ユーザーゲーム以外のプログラム等と組み合わせて配布等することはできません。但し、ユーザーは、自ら改変した弊社素材を、他の正規ユーザーに対して無償で複製、譲渡、公衆送信、送信可能化することができるものとします。

※収録素材の有償利用が認められないサンプルゲーム(2019年12月23日追記)
以下のサンプルゲームに収録されている素材については、有償ゲーム作成用素材としての利用が認められません。無償ゲーム作成用に限りご利用いただけます。

  • DUNGEON OF NAZARICK
  • LA-MULANA2 SAMPLE

第3条(利用者への告知等)
ユーザーは、ユーザーゲームの配布等にあたっては、ユーザーゲームの利用者に対し、次の事項を告知又は表記するものとします。
① 添付ドキュメント内(添付ドキュメントがない場合にはヘルプファイル内又はユーザーゲームの利用者が視認できる位置。以下同じ)に、ユーザーゲームが本ソフトウェアで制作されたものであることを明示すること。
② 添付ドキュメント内に、次の権利表記を行うこと。
●権利表記:「©2018 KADOKAWA CORPORATION.」
③ ユーザーゲームから弊社プログラム又は弊社素材を抽出して配布等する行為(有償・無償を問いません)を禁じること。
④ ユーザーゲームから弊社プログラム又は弊社素材を抽出して改変する行為を禁じること。
⑤ ユーザーゲームから弊社素材を抽出して自作のゲームに利用する行為(有償・無償を問いません)を禁じること。

以上

【参考】GNU LESSER GENERAL PUBLIC LICENSE

Version 2.1, February 1999

Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2, hence the version number 2.1.]

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NO WARRANTY

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END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Libraries

If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).

To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

one line to give the library's name and an idea of what it does.
Copyright (C) year name of author

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Also add information on how to contact you by electronic and paper mail.

You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the library, if necessary. Here is a sample; alter the names:

Yoyodyne, Inc., hereby disclaims all copyright interest in the library `Frob' (a library for tweaking knobs) written by James Random Hacker.

signature of Ty Coon, 1 April 1990
Ty Coon, President of Vice

That's all there is to it!

【参考訳】

契約書の正本は日本語版であり、以下は参考として作成された英語訳です。日本語版正本と英語訳との間に解釈の齟齬がある場合には、日本語版の契約書の解釈が優先されます。
[Reference Translation]
The Japanese version of these Terms of Service is the original. Below is an English translation for your reference. If there is a discrepancy between the original Japanese version and the English translation, then the interpretation of the Japanese version of the contract takes precedence.

Terms of Service

These Terms of Service (including supplementary Game Distribution Conditions at the end; hereinafter collectively "Terms of Service") apply to all interactions between Kadokawa Corporation (hereinafter "Our Company") and purchasers (including people installing this software on computers if distinct from purchasers; hereinafter "Users") of Our Company's product, Pixel Game Maker MV (hereinafter "This Software"). Users must read Terms of Service carefully before using This Software. When Users begin using This Software they are deemed to have agreed to Terms of Service.
Furthermore, should Our Company establish conditions or cautions other than Terms of Service (hereinafter "Terms of Use") on the official website for This Software (http://tkool.jp; hereinafter "Official Site"), then Users will observe these as constituent parts of Terms of Service.
Also, This Software uses the open source program "Qt". The conditions of Terms of Service do not apply to Qt, while the GNU Lesser General Public License applies. Refer to the end of Terms of Service for details.

Article 1 (Installing)
1. Users may install and use This Software only on one computer (hereinafter "User Device") that supports This Software.

2. Notwithstanding the provisions of the previous clause, if the User personally owns multiple User Devices, and only if the User is a Legitimate User of This Software based on article 3 clause 1, the User may install This Software on a second device for personal use only, in addition to the one allowed by the previous clause. However, even in this case the User may not allow a third party to use This Software on either device.
Article 2 (Network Authentication)
1. After installing This Software, Users will conduct Network Authentication. The method will be established separately by Our Company. However, if Users purchase This Software legally through Steam, the Network Authentication will be considered complete at the time of purchase.

2. If Users do not complete the Network Authentication in the previous clause, then said Users acknowledge in advance that This Software cannot be launched or used.
Article 3 (User Registration)
1. When Users commence use of This Software, they will conduct user registration via a method which will be established separately by Our Company. After the user registration is complete, that User will be a Legitimate User of This Software (hereinafter "Legitimate User").

2. Our Company will not provide any support to Users who have not completed the user registration in the previous clause.

3. If Users purchase This Software legally through Steam, they will be Legitimate Users from the time of purchase, regardless of clause 1. Our Company will provide the same level of support for those Users as for Users who have completed the user registration.
Article 4 (Handling Personal Information)
Our Company will appropriately handle personal information provided by Users according to Our Company's Privacy Policy (http://www.kadokawa.co.jp/privacy/).
Article 5 (Licensing)
Our Company consents to the following use of This Software only by Legitimate Users.
1) This Software (including the computer programs which This Software is composed of) and resources recorded in This Software (text, music, and images; hereinafter "Company Resources") may be used to create original games (hereinafter "User Games"). Users will not record or use Company Resources for a game created using their own program or a game creation tool provided by a third party other than Our Company without prior written consent from Our Company.
2) User Games created based on the previous paragraph may be transferred, loaned, screened, publicly transmitted, or transmitted (hereinafter "Distribution"), regardless of whether for compensation or otherwise. However, in this case the User must observe the game Distribution conditions in the supplementary provisions of This Contract.
Article 6 (Prohibitions)
1. When using This Software, Users will observe the User obligations established in Terms of Service and Terms of Use (hereinafter collectively "Terms of Service, etc.") and use This Software in a reasonable and legal manner.

2. When using This Software, Users must not act in any of the following ways.
1) Actions which allow multiple Users to use This Software when installed on 2 User Devices, as per Article 1 Clause 2. Also, installation of This Software on 3 or more User Devices. However, educational facilities that require multiple licenses may apply to Our Company in advance to agree upon Terms of Use after separate negotiation and consent with Our Company.
2) Actions which cancel This Software's security through bugs or problems, or by using This Software in a way not permitted by Our Company. Also, any and all attempts to create a derivative software, including, but not limited to alternation, modification, adaptation or deciphering of This Software.
3) Actions which allow all or part of This Software to be reproduced, published, screened, loaned, sold, distributed, displayed, publicly transmitted, or transmitted, without prior written consent from Our Company. Also, actions which individually distribute computer programs which This Software is composed of (hereinafter referred to as "Company Programs") or Company Resources.
4) Actions that violate Terms of Service, etc.
5) Actions that cause damage to Our Company, other Users, or a third party, or that may do so.
6) Any other actions Our Company deems inappropriate.

3. If a User violates these prohibitions, Our Company can take measures such as sending a warning. If a User violates these prohibitions and it causes damage to Our Company, the User will pay compensation for those damages.
Article 7 (Vested Rights)
1. Copyrights, related rights, and other intellectual property rights related to This Software (including Company Programs and Company Resources) belong to Our Company or a third party recognized by Our Company.

2. Copyrights, related rights, and other intellectual property rights related to User Games (excluding Company Programs and Company Resources) or resources created personally by a User (text, music, images, etc.) belong to the User who created the User Games and related resources.
Article 8 (Disclaimer)
1. Our Company bears no responsibility for damages to Users from using This Software or otherwise related to This Software, except in cases of willful or gross negligence by Our Company.

2. If Our Company bears responsibility according to the previous clause, the compensation Users can demand for damages is limited to the actual expense to the User for the purchase price of This Software, except in cases of bad faith or gross negligence by Our Company, or by a representative or employee of Our Company. Furthermore, damages in this case are limited to real, direct and normal damages to the User. Our Company bears no responsibility for special damages, indirect damages, lost profits, legal fees, or any similar damages.

3. Our Company will take care to maintain the reliability of This Software, but does not guarantee the following content in any circumstances. Users personally bear the responsibility and burden of using This Software.
1) Compatibility of This Software with specific goals.
2) Certain and stable operation of This Software.

4. Our Company bears absolutely no responsibility in relation to trouble or disputes with third parties due to use of This Software or creation or Distribution of User Games.
Article 9 (Assignment of contractual standing based on Terms of Service, etc.)
If Our Company transfers business (including due to transfer of business or stocks, mergers, divisions, or any other reason) relating to This Software to a third party, all rights, obligations, and contractual standing based on Terms of Service, etc. and Legitimate Users' registered information can be transferred along with the transferred business. Users give prior consent without protest to this article.
Article 10 (Changes to Terms of Service, etc.)
Our Company can change Terms of Service, etc. without consent from Users. In this event, Our Company will announce the changes on the Official Site at least 1 month before the changes take effect. The changes will take effect from the date specified by Our Company on the Official Site.
Article 11 (Interpretation of Terms of Service, etc.)
The Japanese version of Terms of Service, etc. is the original. Any other translations are for reference only. If there is a discrepancy between the original Japanese version and a translation, then the interpretation of the Japanese version of the contract takes precedence.
Article 12 (Governing Law)
Terms of Service, etc. are based on Japanese federal law and will be interpreted according to Japanese federal law.
Article 13 (Jurisdiction by Agreement)
If any litigation or arbitration arises out of use of This Software or interpretation or application of Terms of Service, etc., Users agree that the Tokyo District Court of Japan will have exclusive jurisdiction of the first instance.

[Supplementary Provisions] Game Distribution Conditions

These User Distribution conditions (hereinafter "These Conditions") are established for the creation and distribution of User Games by Legitimate Users via This Software. Users will observe These Conditions, which collectively constitute one agreement with Terms of Service. Also, the definitions of terminology used in These Conditions are the same as those defined in Terms of Service, unless otherwise stated.

Article 1 (Conditions for Distribution)
1. Users can distribute User Games only when the following conditions are fulfilled.
1) They are Legitimate Users of This Software.
2) The User Game does not infringe upon a third party's rights (copyrights, trademarks, reputation, rights to use one's likeness, etc.) or interests, and there is no likelihood that it will.
3) The User game is not infected with a computer virus and no harmful programs (including acts of spam), such as computer viruses, are being sent using the User Game.
4) The User Game does not violate any laws, ordinances, regulations, commands, public orders or morals, and there is no likelihood that it will.
5) The User Game does not violate Terms of Service, etc.
6) The User has not acted in any other way Our Company deems inappropriate.

2. Users bear the responsibility and expense for creation and distribution of User Games and will cause no trouble for Our Company.
Article 2 (Handling Company Resources)
Users will handle Company Resources that are recorded in This Software according to the following.
1) Company Resources will only be used for User Games created with This Software.
2) Changes (color changes, size changes, flipping, trimming, etc.) to Company Resources will only be made for the purpose of User Games created with This Software.
3) Company Resources and Company Resources that have been changed based on the previous paragraph will undergo Distribution together with User Games created with This Software. Furthermore, Distribution of Company' Resources and Company Resources that have been changed is only permitted via User Games created with This Software. Distribution of Company Resources and Company Resources that have been changed is not permitted independently or in combination with programs other than a User Games. However, Users may reproduce, transfer, publicly transmit, or transmit Company Resources that they have personally changed, to other Legitimate Users free of charge.

*Sample games with recording materials for which paid use forbidden (Published on 12/23/2019)
The following sample game contains assets for which use in the creation of paid games is forbidden.
These assets may only be used to create free games.

  • DUNGEON OF NAZARICK
  • LA-MULANA2 SAMPLE

Article 3 (Notifications to Users)
Users will provide notice of or publish the following items to Users of User Games during Distribution.
1) Clearly indicate that the User Game was created with This Software in an attached document (if there is no attached document, it should be in a help file or a position where the User of the User Game can confirm it visually. This also applies to the following items.)
2) Note the following rights in an attached document.
-Notation of Rights: "©2018 KADOKAWA CORPORATION."
3) Extraction and Distribution (whether compensated or otherwise) of Company Programs or Company Resources from a user game is prohibited.
4) Extraction and alteration of Company Programs and/or Company Resources from a User Game is prohibited.
5) Extraction (whether compensated or otherwise) of Company Resources from a User Game and usage of the aforementioned in an original game is prohibited.

【For reference】GNU LESSER GENERAL PUBLIC LICENSE

Version 2.1, February 1999

Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

[This is the first released version of the Lesser GPL. It also counts as the successor of the GNU Library Public License, version 2, hence the version number 2.1.]

Preamble

The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public Licenses are intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users.

This license, the Lesser General Public License, applies to some specially designated software packages--typically libraries--of the Free Software Foundation and other authors who decide to use it. You can use it too, but we suggest you first think carefully about whether this license or the ordinary General Public License is the better strategy to use in any particular case, based on the explanations below.

When we speak of free software, we are referring to freedom of use, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish); that you receive source code or can get it if you want it; that you can change the software and use pieces of it in new free programs; and that you are informed that you can do these things.

To protect your rights, we need to make restrictions that forbid distributors to deny you these rights or to ask you to surrender these rights. These restrictions translate to certain responsibilities for you if you distribute copies of the library or if you modify it.

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We protect your rights with a two-step method: (1) we copyright the library, and (2) we offer you this license, which gives you legal permission to copy, distribute and/or modify the library.

To protect each distributor, we want to make it very clear that there is no warranty for the free library. Also, if the library is modified by someone else and passed on, the recipients should know that what they have is not the original version, so that the original author's reputation will not be affected by problems that might be introduced by others.

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Most GNU software, including some libraries, is covered by the ordinary GNU General Public License. This license, the GNU Lesser General Public License, applies to certain designated libraries, and is quite different from the ordinary General Public License. We use this license for certain libraries in order to permit linking those libraries into non-free programs.

When a program is linked with a library, whether statically or using a shared library, the combination of the two is legally speaking a combined work, a derivative of the original library. The ordinary General Public License therefore permits such linking only if the entire combination fits its criteria of freedom. The Lesser General Public License permits more lax criteria for linking other code with the library.

We call this license the "Lesser" General Public License because it does Less to protect the user's freedom than the ordinary General Public License. It also provides other free software developers Less of an advantage over competing non-free programs. These disadvantages are the reason we use the ordinary General Public License for many libraries. However, the Lesser license provides advantages in certain special circumstances.

For example, on rare occasions, there may be a special need to encourage the widest possible use of a certain library, so that it becomes a de-facto standard. To achieve this, non-free programs must be allowed to use the library. A more frequent case is that a free library does the same job as widely used non-free libraries. In this case, there is little to gain by limiting the free library to free software only, so we use the Lesser General Public License.

In other cases, permission to use a particular library in non-free programs enables a greater number of people to use a large body of free software. For example, permission to use the GNU C Library in non-free programs enables many more people to use the whole GNU operating system, as well as its variant, the GNU/Linux operating system.

Although the Lesser General Public License is Less protective of the users' freedom, it does ensure that the user of a program that is linked with the Library has the freedom and the wherewithal to run that program using a modified version of the Library.

The precise terms and conditions for copying, distribution and modification follow. Pay close attention to the difference between a "work based on the library" and a "work that uses the library". The former contains code derived from the library, whereas the latter must be combined with the library in order to run.

TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

0. This License Agreement applies to any software library or other program which contains a notice placed by the copyright holder or other authorized party saying it may be distributed under the terms of this Lesser General Public License (also called "this License"). Each licensee is addressed as "you".

A "library" means a collection of software functions and/or data prepared so as to be conveniently linked with application programs (which use some of those functions and data) to form executables.

The "Library", below, refers to any such software library or work which has been distributed under these terms. A "work based on the Library" means either the Library or any derivative work under copyright law: that is to say, a work containing the Library or a portion of it, either verbatim or with modifications and/or translated straightforwardly into another language. (Hereinafter, translation is included without limitation in the term "modification".)

"Source code" for a work means the preferred form of the work for making modifications to it. For a library, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the library.

Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running a program using the Library is not restricted, and output from such a program is covered only if its contents constitute a work based on the Library (independent of the use of the Library in a tool for writing it). Whether that is true depends on what the Library does and what the program that uses the Library does.

1. You may copy and distribute verbatim copies of the Library's complete source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and distribute a copy of this License along with the Library.

You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.

2. You may modify your copy or copies of the Library or any portion of it, thus forming a work based on the Library, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:

a) The modified work must itself be a software library.
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END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Libraries

If you develop a new library, and you want it to be of the greatest possible use to the public, we recommend making it free software that everyone can redistribute and change. You can do so by permitting redistribution under these terms (or, alternatively, under the terms of the ordinary General Public License).

To apply these terms, attach the following notices to the library. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.

one line to give the library's name and an idea of what it does.
Copyright (C) year name of author

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Also add information on how to contact you by electronic and paper mail.

You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the library, if necessary. Here is a sample; alter the names:

Yoyodyne, Inc., hereby disclaims all copyright interest in the library `Frob' (a library for tweaking knobs) written by James Random Hacker.

signature of Ty Coon, 1 April 1990
Ty Coon, President of Vice

That's all there is to it!