
RPG MAKER XP: New Functions
◊ New Battle Scene Layout

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The new battle scene layout is a front-view type with the enemy monsters facing you head-on. A great new feature is the ability to display graphics of the party's characters in the status window at the bottom of the screen. It goes without saying that you can customize these graphics completely. |
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◊ Introducing RGSS

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Various RPG MAKER XP functions, from character parameters to the battle system, are created via programs called "scripts".
RPG MAKER XP is equipped with the Ruby Game Scripting System (RGSS), based on the Ruby language and customized especially for this program. |
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By editing these RGSS scripts, you are free to change or add on to any of RPG MAKER XP's functions.
Think of it as taking a peek into the heart of RPG MAKER XP and tinkering around with what you find there.
This is great news for everyone who's had to use event commands to create their own systems and interfaces so far. However, since RGSS is very similar to a programming language, it may take some learning.
Once you've mastered the use of these scripts, you'll not only be able to edit menu screens and the battle system, but you'll also be able to create your very own event commands. Though this feature is geared toward expert users, get it down pat and your games will be bursting with originality.
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◊ Enhanced File Handling

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RPG MAKER XP allows you to encrypt your completed game data. Since all of your individual pieces of data are combined into a single file, you'll be able to keep your original game data safe from prying eyes. |
* All screenshots depict a work in progress * * The product contents presented herein are under development and may change without notice *
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